Tuesday, 26th May 2020

Magical security?

Wizards of the Coast is using ExtraHop Reveal(x) Cloud to provide frictionless security for agile game development and delivery in Amazon Web Services.

As the makers of popular titles including “Dungeons & Dragons” and “Magic: The Gathering,” international adventure game leader Wizards of the Coast (“Wizards”) entertains tens of millions of fans around the globe. In the highly competitive arena of online gaming, speed is key, and Wizards’ game development teams need to be able to roll out updates several times a day. That means security has to protect business applications and customer data without compromising speed or agility.

With its online gaming platform built on Amazon Web Services, Wizards needed a way to provide frictionless security across its cloud development and production environments. To address this challenge, they chose ExtraHop Reveal(x) Cloud.

When Wizards added Saas-based network detection and response (NDR) from Reveal(x) Cloud to their security suite, they empowered their security and development teams to work better together.

“Developers aren’t anti-security; what they are is anti-friction,” said Dan McDaniel, Chief Architect and Information Security Officer at Wizards of the Coast. “With Reveal(x), we’re removing that friction traditionally associated with security and becoming part of their development cycle. That's a win-win across the board.”

Reveal(x) Cloud is a fully cloud-native solution that leverages Amazon VPC Traffic Mirroring to provide the agentless visibility and packet-level granularity that security analysts and developers need to understand risk, as well as detect, investigate, and respond to threats. Reveal(x) Cloud also makes it easy for multiple parts of the IT organization to see and understand what’s happening in their environment, driving alignment between development, security, and IT operations, reducing tool sprawl, and making the development process more efficient.

“What ExtraHop allows me to do is to provide security without validating the architecture of their games before they go live,” McDaniel said. “It gives (developers) the freedom to create and go, but I still have visibility and transparency into my risk.”

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